Special Forces Training

The challenge was to create an efficient training system that could train personnel using virtual reality. We worked closely with our client to create a comprehensive training system that included all necessary learning goals for both new and existing warehouse personnel.

 

The outcome was the successful implementation of the training system across the client’s Distribution Center, reducing training time and resources, and minimizing the need for physical training locations. Read on to learn more about our approach and the successful outcome of this project.

The Challenge

Currently, training of Special Forces can pose safety challenges and can prove to be costly and logistically difficult. Indeed, you wish to train your Special Forces in environments that as closely as possible resemble real-life situations. However, increasing this realism, by eg using training ammunition, can increase the risk of injuries, while also increasing the overall cost of the training experience. Furthermore, only a limited number of facilities are equipped to provide training for Special Forces. In such facilities, shooting houses, 360 shooting ranges, and TTI situations should be made available. Typically, only a limited number of such facilities are available in a given geographic area.

 

Lastly, some training requirements are near impossible to train in such settings. Indeed, the use of real shooting houses can reduce the capability of the Special Force trainee to assess the environment, as they would memorize this environment quickly after each training session. This would render the training less effective. Also, an instructor would have difficulties following each trainee to ensure a fair and objective assessment of their performance.

The Solution

OneBonsai has, together with VRTS, built a system that allows instructors to train recruits or experienced Special Force members. The system includes multiple different training scenarios, including TTI, shoothouse, tactical entry, AMOK, and 360 shooting ranges.

 

The system makes use of real replicas, which are a 1-to-1 match to the real weapons used, integrated into the VR scenarios. The system is quick to set up and can be used by up to 6 people. It can be extended to >10 people in the same room, making use of the latest optical tracking systems.

The Approach

OneBonsai has closely worked together with Special Force experts to define the optimal contents of such a training system. This has allowed our system to be tailor-made for this sector, while still being flexible enough to be extended where needed.

The Outcome

Now, the project has been delivered, but OneBonsai will not leave the client on its own. Together with the client, follow-up developments have been defined. The client now uses the training system across 3 shifts 24/7. Due to its reliability, this has proven to be no problem. OneBonsai also provides a full Service Level Agreement (SLA) to ensure that the application and hardware run smoothly.

 

To ensure that the client keeps up with the ever-changing technology, OneBonsai offers a full-service package that will include both hard- and software. As such, the client is ensured that the hardware is replaced regularly and is kept up-to-date.

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FAQ

What is VR training?

Virtual Reality (VR) training is using immersive technology such as VR headsets to practice certain skills or procedures. With VR training the emphasis is on the practical experience that the users experience. They can redo dangerous or difficult procedures as much as they like without any risk.

What are the benefits of VR for learning?

Studies have shown the benefits of using VR for cognitive stimulation. Due to a higher immersion in the training, the retention of the educational content is increased. Safer training: eliminating the risk of employees getting hurt or damaging equipment. It is also more cost-effective, allowing you to train multiple people for the same training at once. 

VR for blended learning?

Virtual Reality (VR) is a useful tool for blended learning because it allows learners to experience immersive and interactive simulations, which supplement traditional classroom or online learning. VR can enhance engagement and retention of information, provide a more memorable learning experience, and offer access to resources and experiences that may not be available through traditional learning methods.

Mobile VR vs PC VR, What is the difference?

We consider every VR headset that does not require a PC as Mobile VR. The best examples of Mobile VR are; Oculus Quest 1 or 2, Pico Neo 3 or 4, etc… PC VR requires an external PC to run the VR software in the VR headset. With this extra computing power it allows to have more realistic graphics or physics simulations (such as smoke development).

What is XR? (Extended Reality)

XR is a term that refers to extended reality, which is an umbrella term for immersive technologies that enhance, blend, or replace reality with computer-generated content. XR includes virtual reality (VR), augmented reality (AR), and mixed reality (MR) technologies.

What is standalone VR

Standalone VR refers to virtual reality headsets that don’t require a connection to a computer or a gaming console to function. These headsets have all the necessary hardware, including the processor, the display, the sensors, and the battery, built into the device itself.

How long should a training session be in VR?

We recommend short sessions varying from 10 to 20 minutes tops. But complete courses can go up to multiple hours, divided into shorter training sessions.

Are there disadvantages to using Virtual Reality?

Virtual Reality (VR) can cause motion sickness or simulator sickness in some people. The symptoms of motion sickness in VR can include nausea, dizziness, sweating, and fatigue. This is because the VR experience can be so immersive that it can confuse the brain’s perception of balance and movement, causing a mismatch between what the eyes see and what the body feels.

Can VR be used for recruitment?

VR can be a useful tool for recruitment as it provides a more immersive and engaging experience for potential candidates. VR can simulate real-world scenarios and environments, allowing candidates to experience what it would be like to work in a particular role or industry before applying or accepting a job offer. VR can also be used to test candidates’ skills and abilities in a simulated environment, providing a more objective and standardized assessment. For example, a company could create a VR simulation of a factory floor or a customer service scenario, and assess candidates’ performance in that environment.